SK Best Practices - Video Post-Production

Hearing, "That's a wrap!" is a moment of joy, sometimes relief, on set. But sadly, it's far from time to crack open the champagne. After the grip truck is loaded and off the dock, the Editing phase of your project begins. 

This final stage of the production often fills clients and creatives with dread. Pre-production is the dream, onsite production packed with action. Post-production is the sobering moment wherein we have to stitch all of these fantastic shots together in a compelling fashion. 

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After the grip truck is loaded and off the dock, the Editing phase of your project begins.

The good news is that post-production doesn't need to be terrifying. With proper organization, a video practically edits itself (with, of course, a stellar editor in play). While the stages may vary based on the type of project you're working on, the standard process is as follows: 

  1. Logging 

  2. First Assembly 

  3. Rough Cut 

  4. Fine Cut

  5. Locked Cut 

  6. Mastering

Logging or Ingest can be one of the most time-consuming stages of the post-production workflow. During onsite production, the Script Supervisor should be taking notes on each shot, and the Digital Image Technician will index and organize all video and audio content on to hard drives. This process will immensely help the editor during logging. All recorded content gets ingested into the editing system, organized into bins (folders) that correlate to the planned script and storyboard. Applicable raw footage and audio files will be synched, and selects (best takes) are identified at this time. For highly technical or content-dense projects, transcribing all audio takes for reference is invaluable.

Logging clips gives you the opportunity to catalog everything that was captured during the shoot.

Logging clips gives you the opportunity to catalog everything that was captured during the shoot.

First Assembly (aka First Cut or Editor's Cut) is just that - the first assembly of select content into a story. This cut will extend well beyond the ideal length of the finished video and may contain multiple takes side by side for comparison. The sequence should follow the general arc of the approved storyboard. 

The Rough Cut or Director's Cut is the first look at the fleshed-out story. This cut should be able to convey the client's vision for the video. It should have a music bed, tentative transitions, and “For Placement Only” placeholders for any pending titles, motion graphics, or special effects. If a voiceover is required, a scratch track is laid down by the editor for timing. This cut will often render in a lower quality setting for speed. 

Keep in mind that a rough cut will not be perfect - audio and color grading will be rough. Focus on the story and overall flow. It is crucial to address any significant changes to the story, to avoid costly revisions down the line. Client approval must happen before moving onto the fine cut stage. 

Don’t fear the FOP - real assets will be included soon enough!

Don’t fear the FOP - real assets will be included soon enough!

The Fine Cut should address all notes gathered from the rough cut. All FOP (for placement only) placeholders are replaced with motion graphics (but not special effects). Audio should be balanced, and the professional voiceover track included. The client must approve picture lock, meaning that the timing and length of the video can no longer change without overage charges.  

Locked Cut or Final Cut will go through audio mastering and color grading. Audio mastering is often called sweetening the mix and will include any ADR (automatic dialogue recording), sound effects, and music touch-ups. Color grading ensures that all video clips are visually consistent throughout the piece. This cut will have overlay special effects, chroma-key backgrounds, and closed captioning added if needed.  

Once everything has been reviewed and approved, the editor will render the Master. This render will be at full resolution and packaged in various digital and physical formats. The master cut undergoes a final quality check and if passing goes to the client for distribution. And that's it - pop the cork and let the champagne flow! 

You’ve earned it! Image by Myriam Zilles via Pixabay

You’ve earned it! Image by Myriam Zilles via Pixabay

While the post-production process may seem daunting, proper planning and execution will make it a lot easier to bear. StudioKurcan is always here to help you through the process. Quality, consistent communication between the post crew and the client throughout every stage is essential. Stay tuned to the SK Backstage Blog for more insights, tips, and tricks!

Pivoting to Digital Events: Live Stream Graphic Elements

The classical performing arts community is facing a pivotal moment. COVID-19 has placed unprecedented restrictions on public gatherings, with seemingly no relief in sight. This new reality challenges the traditional live approach that relies on patrons physically attending performances in a venue. Shuttered doors = lost revenue. 

 Live events are moving into the digital realm faster than ever. Performing arts organizations are smartly following suit. Webcasting has become an alluring option, with a bevy of viable platforms available. Content creators can start with gear as simple as phone or laptop. It's affordable, scalable, and a great way to stay connected with audiences. 

As more performances go digital, audience engagement becomes a critical issue. No longer playing to a captive audience, our content must be able to compete with a range of other media and distractions. Studies show that we have only 10 seconds to capture the attention of video audiences. However, if we can attract the audience, they are three times more likely to watch a live stream rather than an archived video. Webcasts compete with a myriad of distractions around our viewer's home, and the vast amount of content available on the web. 

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No longer playing to a captive audience, our content must be able to compete with a range of other media and distractions.

 We've all seen casual "pop-up" live streams. These can be excellent tools when you're out on location, in-studio, at a rehearsal, or backstage. It's best to treat these as short interactions, no more than 1-2 minutes at a time. Use these to generate interest in your main event and keep viewers on the edge of their seats, waiting for "what's next?". Longer performances take a more nuanced approach to keep audiences interested and tuned in to a stream. StudioKurcan is here to help, with our continuing series Pivoting to Digital Events offering pointers on navigating digital media production. 

There are two well-established delivery platforms to take guidance from; Broadcast Television and Video Game Live Streaming. Both media delivery systems use a proven collection of tools to keep viewers engaged and invested. Let's take a look at some of the assets that will help add production value and enhance the viewer experience. 

I. Interstitial Graphics are full-screen graphics that separate the main section of a broadcast. These graphics help control the flow of broadcast and break up show segments. Typical interstitials are: 

  • Waiting Room Graphics play at the top of the broadcast and are an easy way to communicate to viewers when the stream will start. These can be static graphics or animated with factoids, sponsorship information, trivia, and teasers of the upcoming show. 

  • Opening & Closing Credits are full package videos that that start and stop the stream, just like a standard broadcast show. These packages introduce hosts and set the tone of the show. 

  • Break Graphics are perfect to use when you need a moment off the camera or need to transition to a new segment of the show. 

I. Break Graphic Assembly & Composite.

I. Break Graphic Assembly & Composite.

II. Overlay Graphics are pieces of media that play over the main content - most generally the host or performance. Their primary purpose is to provide information and create a more dynamic experience for viewers. These graphics are usually pre-produced and used when needed. Here are the most common types of overlay graphics:

  • Lower Thirds are the ubiquitous overlay, seen in nearly every live show. These graphics sit in the lower third part of the video window. They can display name & title slates or incorporate a news-style crawl/ticker for a more dynamic presentation. 

  • Bumps or bumpers are short 5-10 second pieces of content that traditionally come between the show and commercial break. We have a little more flexibility on a webcast. These can be channel identifications, an animation referencing the show you're watching (great for late attendees to get up to speed), or call-to-action pieces.  

  • Snipes are short animations that tell viewers what's happening next on the show. These can reference show segments, other channels, or future events. 

  • Call-outs bring attention to a specific area of the screen or highlight an item or idea.  

  • Takeovers play on both the top and bottom of the screen.

  • Bugs are small graphics situated generally at the lower right-hand side of the screen, used for station logo or channel identification.  

II. Various Overlay Graphics.

II. Various Overlay Graphics.

III. Alert Overlays rely on pulling live data from online sources and displaying them over your stream. Likes, shares, follows, and comments can be aired live in real-time on top of the broadcast. These are a fantastic driver of engagement but do take a little bit of set-up to work flawlessly. We will dive deeper into these in a future post. 

All of the aforementioned graphic devices will help drive excitement to your stream. Adding a suite of broadcast graphics to your stream will help you present a professional and polished broadcast to your followers. Creating these packages can be done rather simply, with programs such as Photoshop, Illustrator, AfterEffects, and Premiere (and, of course, their open-source alternatives). Numerous stock element sites like Envato Elements and Storyblocks offer readymade customizable animations. StudioKurcan is always available to help you create dynamic graphics as well! No matter your approach, remember to keep all asset backgrounds transparent, follow these standards for the best results:

  Stills: .png format, transparent background.

 Motion: .mov format, RGB+Aplha.

So, how do you use all of these elements during an actual webstream? Let's take a look at a live stream developed and activated for Opera On Tap Las Vegas. "Opera On Tap Live! In your Living Room " was the inaugural OOTLV webcast. Ten of the OOTLV Divas worked up stellar performance videos recorded in their own homes, and a live webcast streamed from Co-Managing Diva Emily Kurcan Stephenson's living room.  

The broadcast started with a simple waiting room graphic, an animation of the Opera on Tap national logo. Future iterations of the webcast waiting room scene will include OOTLV factoids, sponsor call-outs, and a live countdown timer. 

Waiting Room Graphic Animation.

Waiting Room Graphic Animation.

When the host was ready to go, a 48-second opening credit video played, introducing the show and hosts. Design elements from this video appear throughout the broadcast in the form of lower thirds and Interstitials. 

Opening Credits for the Opera On Tap Las Vegas Live! show.

Throughout both the host and performer scenes, liberally applied overlay graphics introduced individuals, asked for donations, and informed viewers about various social media destinations. During host scenes, overlay elements were triggered live, maintaining flexibility - allowing a call-to-action to play while the host is describing it. Overlays were baked into each performer video to alleviate system resources during playback. 

Baked-in overlays during performance videos.

Baked-in overlays during performance videos.

Careful planning ensured that all graphics shared similar design elements, adding a level of visual cohesiveness to the broadcast. Pre-production is key here, making sure you’ve covered every situation you can think of.

Lower Thirds Animations.

Lower Thirds Animations.

Social Media Call-Outs.

Social Media Call-Outs.

Thank You Overlays.

Thank You Overlays.

For the Grand Finale, all singers performed a multitracked rendition of The Rainbow Connection. Red Giant Plural Eyes made this an easy project on the pre-production side, synching ten singers recording in remote locations to a master audio track. 

Grand Finale Video.

As with any broadcast show, OOTLV Live! is a living creature. There will always be aspects of any show that can be improved. Future iterations of the broadcast will include alert overlays, support for multiple hosts, and more audience interaction pieces. 

In upcoming installments, we will dig into more programming and technical considerations. Stay tuned to the SK Backstage Blog for more insights on live streaming, design, media, and more! 

SK Best Practices - Shooting Video on Your Phone

Organizing a video shoot with multiple interview subjects is never an easy task. Conflicting schedules, project timelines, and overall life struggles never seem to align! Getting everyone in the same place at the same time can be daunting - if not impossible. Add in a global pandemic, and it sure feels like all is lost when it comes to producing spectacular content for your brand.

But fear not. While the best solution is always a professional video crew, most of us possess a very functional video capture device - that's right, your cellphone. Mobile sensors have come a long way over the years, with most devices capable of 4K resolution. While the video will be more compressed than a professional video camera, content is better than no content. 

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… most of us possess a very functional video capture device - that's right, your cellphone.

The challenge in capturing useable video content from your mobile device is all in the details. Here are some pointers from our latest StudioKurcan Best Practices guide: Shooting Video on Your Phone: 

  • Stability: Keep your phone as still as possible. If you can, use a tripod or monopod. 

  • Framing: Shoot horizontally - never vertically! Your editor will thank you, and your content will match the aspect of any project. 

  • Lighting: Use natural light if possible. Always face the brightest light in your scene. 

  • Sound: Find a quiet place to record. If possible, use an external mic. RØDE and Sennheiser have fantastic mobile-specific options. You can also ask your preferred production company to send a standalone recorder to your subject, such as the Zoom F1

Following these tips will ensure that your performance looks planned and polished. If you ever need additional guidance or production assistance, StudioKurcan is here to help. Please download SK Best Practices: Shooting Video on Your Phone PDF here. Send it to anyone that you need to capture remotely, and Make Your Ideas Happen! 

DOWNLOAD SK BEST PRACTICES: Shooting Video on Your Phone.